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Observable Objects

Usage observable.object(props, decorators?, options?)

If a plain JavaScript object is passed to observable all properties inside will be copied into a clone and made observable. (A plain object is an object that wasn't created using a constructor function / but has Object as its prototype, or no prototype at all.) observable is by default applied recursively, so if one of the encoutered values is an object or array, that value will be passed through observable as well.

import {observable, autorun, action} from "mobx";

var person = observable({
    // observable properties:
    name: "John",
    age: 42,
    showAge: false,

    // computed property:
    get labelText() {
        return this.showAge ? `${this.name} (age: ${this.age})` : this.name;
    },

    setAge(age) {
        this.age = age;
    }
}, {
    setAge: action
});

// object properties don't expose an 'observe' method,
// but don't worry, 'mobx.autorun' is even more powerful
autorun(() => console.log(person.labelText));

person.name = "Dave";
// prints: 'Dave'

person.setAge(21);
// etc

Some things to keep in mind when making objects observable:

  • Only plain objects will be made observable. For non-plain objects it is considered the responsibility of the constructor to initialize the observable properties. Either use the @observable annotation or the extendObservable function.
  • Property getters will be automatically turned into derived properties, just like @computed would do.
  • observable is applied recursively to a whole object graph automatically. Both on instantiation and to any new values that will be assigned to observable properties in the future. Observable will not recurse into non-plain objects.
  • These defaults are fine in 95% of the cases, but for more fine-grained on how and which properties should be made observable, see the decorators section.
  • Pass { deep: false } as 3th argument to disable the auto conversion of property values
  • Pass { name: "my object" } to assign a friendly debug name to this object
  • [MobX 4 and lower] When passing objects through observable, only the properties that exist at the time of making the object observable will be observable. Properties that are added to the object at a later time won't become observable, unless set or extendObservable is used.